Step by step

How a room works

A room is a shared table: one person creates it and everyone else joins from their own phone. No app to download, no account to make.

  1. 1Create the room

    Type your name or a nickname and tap “Create a room.” You're now the host: you pick the game and kick things off.

  2. 2Invite the group

    Your screen shows a 4-letter code, a QR code and a link. Friends next to you scan the QR code; friends who are far away get the link in the group chat.

  3. 3Pick a game and a length

    Once everyone's in, the host picks the game, the level and how many turns it lasts: 10, 15, 20 or endless.

  4. 4Everyone gets their own screen

    Your phone only shows what's meant for you: your role, your card or your vote. When the game ends, the host starts another round or heads back to the room to switch games.

Where it shines

The games that get better when everyone has a phone

Every game on the site works in a room. In these, having your own screen really changes the game, because there's something only you get to see.

  • Imposter Game

    Secret roles and votes on every phone.

    3–12 players · 8–15 min
  • Who Am I?

    Your card shows up on everyone's phone except yours: no need to put it on your forehead.

    2–12 players · 15–30 min
  • Pyramid Drinking Game

    Everyone sees their cards on their own phone and nobody can cheat: the phone checks the bluffs.

    2–12 players · 20–30 min
  • Two Truths and a Lie

    The storyteller marks their lie in secret and everyone votes from their phone.

    2–12 players · 15–40 min
  • Would You Rather

    Everyone votes A or B in secret from their phone.

    2–12 players · 10–30 min
  • Forbidden Words

    Only the describer and the other team see the card: they watch for forbidden words.

    2–12 players · 20–40 min
  • Charades

    Only the actor sees the card; their team guesses and the other team checks.

    2–12 players · 20–40 min
  • Never Have I Ever

    Everyone answers “I have” or “Never” on their phone and then you see who's done it.

    2–12 players · 15–40 min
  • Word Bomb

    The bomb jumps from phone to phone: don't let it blow up in your hands!

    2–12 players · 10–20 min

One phone or a room: when to use each

With one phone, you pass it around and everyone reads the same screen. For question games and card games, that's usually the fastest way: open the game's page, type in the names and go.

A room pays off when the game needs secrets. In the Imposter Game, nobody should see anyone else's word; in Who's Most Likely To, you vote without anyone knowing who pointed at whom; and in the Pyramid Drinking Game, everyone keeps their cards to themselves. It also helps with big groups, where waiting for the phone to make it around the table kills the momentum.

Drinking games online with friends, over video call

You don't need to be in the same room. If everyone's at home, start a video call, drop the room link in the group chat and play the same way: each phone shows everyone their own part, and the call brings the faces. Games where everyone votes, like Would You Rather or Never Have I Ever, work especially well this way.

What happens to your name and the game

So everyone sees the same game, the server receives the name you type and what you do in the game, like your votes. It keeps them in memory only and deletes them once the room has been empty for 30 minutes or inactive for 6 hours. There are no accounts and no database, and you can join with a nickname. The details are in the privacy policy.

Before the first round

FAQ

The questions people ask most before playing on their own phones.

01Do I need to download an app to play in a room?

Nope. The room runs in your phone's browser, like any website: open the link or scan the QR code, type your name and you're in. You don't need to create an account either.

02How many people can join a room?

Up to 12. The minimum depends on the game: almost all of them work with 2 people, and the Imposter Game needs at least 3.

03Can we play if everyone's at home?

Yes, as long as everyone has the room link. To see and hear each other, pair it with a video call: the game runs on your phones and the conversation happens on the call.

04What happens if someone loses their connection?

If someone reloads the page or loses signal for a moment, their phone rejoins on its own and keeps their spot. If the host drops out and isn't back within 45 seconds, someone else in the group takes over so the game doesn't stall.

05Can I join a game that's already started?

You can join the room, and you'll jump in on the next game, once the host heads back to the waiting room.

06What's the 4-letter code for?

It's how you join without the QR code or link: someone who's already in reads it to you, and you type it under “Got a code?” on this page.

07Do you have to drink alcohol to play in a room?

Nobody has to. Every sip can be swapped for water, a soda or a dare, and the room doesn't keep track of what anyone drinks.