Drinking Card Game online: 13 cards, 13 rules

The Drinking Card Game is the online card drinking game on this site: a deck of 13 cards, one for each value from Ace to King, and a different rule on every one. No deck of cards needed: your phone draws for you, keeps track of turns and reminds you which rules are still in play.

2–12 players · 15–30 min · Party

Who's playing?

0/12

Add names in the order you're sitting.

Length

turns
Prefer to play on your own phones?Create a room and invite everyone with a QR code. Everyone follows the game on their own phone.

Drinking Card Game needs at least 2 players. 2 more to go.

Rules

How to play the Drinking Card Game

13 cards, 13 rules and one trip through the deck that goes by fast. Here are the full instructions, exactly how they work on your phone (and how you can play them with a real deck).

  1. 1Set up the game

    Type the names, 2 to 12 players, in the order you're sitting: turns follow that list. Everyone grabs a drink, water or soda, and one phone sits in the middle of the table or gets passed around.

  2. 2Draw a card

    On your turn, tap the deck or the “Draw a card” button and read the rule out loud. There's one card of each value, so nothing repeats until the deck runs out; underneath you can see how many of the 13 are left.

  3. 3Cards for you or someone you pick

    2: pick someone and they drink (or do a quick dare). 3: you drink. 5: say something you've never done and anyone who has drinks. 6: challenge someone to rock, paper, scissors, best of three.

  4. 4Cards for the whole group

    4: everybody touch the floor; last one down drinks. 7: start a story and everyone adds five words. 9: take turns rhyming. 10: categories. Q: ask someone a question and they have to answer with another question. K: make a toast and everyone drinks.

  5. 5Cards that stay in play

    With the Ace you make up a rule that lasts until the next Ace. With the 8 you pick a sip buddy: every time you drink, they drink too, until the next 8. With the J you lead the group until the next Jack: make a gesture whenever you want and the last one to copy it drinks.

  6. 6Watch the on-screen reminders

    Above the card you'll see the active rule, who's leading and who the sip buddies are. That way nobody has to remember who drew the Ace or the 8 five turns ago.

  7. 7Done, next player

    Once the card is done, tap “Done” (the button shows whose turn is next) and the turn goes to the next person on the list, who draws theirs.

  8. 8End of the deck: shuffle or stop

    When all 13 cards are out, that round is over. Tap “Shuffle again” to keep going (active rules stay in play) or “End here” to see the game summary. You can also leave at any time with “Exit”.

  9. 9Always a sip or water

    Every penalty is a sip or water, never a big drink, and any sip can be swapped for a dare, no questions asked. Nobody has to drink.

All 13 drinking card game rules

Every rule in the game, from Ace to King: these are the same 13 cards that come up when you play. Use them with a real deck or tap “Start the game” and let your phone shuffle for you.

13cards · tap one to copy it

Ace through 10

Rules, showdowns, stories, rhymes and categories: almost all of them are played on the spot; the Ace and the 8 stay on the table.

  1. A · Make a Rule: Make up a rule for the whole group. It lasts until the next Ace. Break it and take a sip (or water).
  2. 2 · Pick Someone: Pick someone: they take a sip (or water). If they'd rather, they can do a quick dare instead.
  3. 3 · Me: Your turn to drink. A sip, or water if you're pacing yourself.
  4. 4 · Floor: Everybody touch the floor! Last one down takes a sip (or water).
  5. 5 · Never Have I Ever: Say something you've never done. Anyone who has done it takes a sip (or water).
  6. 6 · Showdown: Challenge someone to rock, paper, scissors. Best of three. Loser takes a sip (or water).
  7. 7 · Story Time: Start a story with one sentence. Everyone adds five words in turn. Whoever stumbles takes a sip (or water).
  8. 8 · Sip Buddy: Pick your sip buddy. Every time you drink, they drink too (a sip or water). Until the next 8.
  9. 9 · Rhyme: Say a word, then take turns rhyming with it. Whoever blanks takes a sip (or water).
  10. 10 · Categories: Pick a category: TV shows, brands, cities… Take turns naming one. Repeat or blank and take a sip (or water).

Face cards: J, Q and K

One to lead the group, one to trip people up with questions and a toast to wrap it up.

  1. J · Follow the Leader: Until the next Jack, you lead the group. Make a gesture whenever you want: the last one to copy it takes a sip (or water).
  2. Q · Questions: Ask someone a question. They have to answer with another question. Whoever slips takes a sip (or water).
  3. K · Cheers: Make a toast to something specific. Everyone takes a sip (or water).
The full deck

Got more time? Kings Cup

52 cards, 13 rules and the King's Cup in the middle: the classic card drinking game, for when one round of 13 isn't enough.

Play Kings Cup →

What is the Drinking Card Game?

The Drinking Card Game is a 13-card drinking game where every card comes with a rule. There's a bit of everything: reflexes (touch the floor, copy the leader's gesture), quick thinking (rhymes, categories, a story five words at a time), confessions (never have I ever), rock-paper-scissors showdowns and a toast for the whole group.

It feels like the classic drinking games with cards, just shorter. Kings Cup uses all 52 cards and ends when the fourth King comes up; here there's just one card of each value, no cup in the middle, and each round goes much faster. The rules are different too: the rule card is the Ace, the sip buddy is the 8, and there are cards of its own like the showdown, the story, follow the leader and the toast.

If you were looking for other drinking card games, like the Pyramid Drinking Game (cards flipped row by row) or Ride the Bus (guess red or black, higher or lower… until you get off), those are different games with their own mechanics. The Drinking Card Game is the one right here, ready to play in your browser with no download.

How to play with a real deck of cards

With a standard 52-card deck it takes seconds: pull out one card of each value, Ace through King, shuffle them and put them face down in the middle. Everyone draws on their turn and looks up the rule in the list on this page. When they run out, shuffle the same thirteen again.

What a real deck can't do is remember the active rules. If you play with physical cards, leave the last Ace, the last 8 and the last J face up next to the deck: that way everyone can see which rule, which sip buddies and who's leading are still in play.

Want the rules on paper? The list on this page has all thirteen cards with their full rules: print it from your browser or keep it open on your phone while you play.

Tips to keep the game going

The Ace rules are the ones that make the game: the best are easy to watch and a little silly, like not saying “drink”, talking in an accent or asking permission before you get up. If nobody remembers to follow it, it's not a good rule; and if it makes anyone uncomfortable, it isn't either.

When you're leading (the J), don't make the gesture right after you draw the card: wait until the group is distracted. With the Q, short, fast questions catch people best, and for categories (the 10), pick topics everyone knows: TV shows, brands, cities.

For the night to end well, keep water on the table from the start and keep the sips small. Spread out the sip-buddy picks: if one person keeps getting picked as a sip buddy, the group can swap their next sip for water or a dare, no big deal.

Variations: house rules, two players, no alcohol and video calls

House rules: whoever draws the King picks what you toast to, the 6 becomes a thumb war instead of rock, paper, scissors, or the story on the 7 always has to start with “Once upon a time”. As long as the whole group knows before you start, anything goes.

Just the two of you: it works as a two-person drinking card game too. The group cards (floor, categories, rhymes) turn into one-on-one duels, and the Ace rules get a lot more personal.

No alcohol: swap each sip for a point and whoever has the most at the end tells a story, or play with water and soda: the cards work exactly the same. None of the rules depend on what's in your glass.

Everyone on their own phone or long-distance: if you create a room, everyone sees the card and the reminders on their own screen, at the same table or over a video call. On a video call, reflex cards like the 4 are played by touching the floor in front of the camera.

When to play and who with

It's an easy card game for drinking at pregames, dinners and groups of any size: 2 to 12 people, with games that last 15 to 30 minutes. Since each round through the deck is short and the rules explain themselves as you go, it's a great way to kick off the night, even with people who don't know each other.

If you like it, try Kings Cup when you have more time, the 21 Drinking Game for something quick with math and nerves, or Three Man if you want to swap the cards for dice.

Before the first round

Drinking Card Game FAQ

01How do you play the Drinking Card Game?

Take turns drawing a card from the deck of 13, read its rule out loud and play it as a group. Some rules, like the Ace rule, the 8's sip buddy or the J's leader, stay in play for a while.

02What does each card mean?

A, Make a Rule; 2, Pick Someone; 3, Me; 4, Floor; 5, Never Have I Ever; 6, Showdown; 7, Story Time; 8, Sip Buddy; 9, Rhyme; 10, Categories; J, Follow the Leader; Q, Questions; K, Cheers. You'll find every full rule in the list on this page.

03Do you need a deck of cards?

No: on the site, your phone is the deck, keeps track of turns and remembers the active rules. If you want to play with real cards, pull out one card of each value, Ace through King.

04Can two people play?

Yes, it works from 2 players. With two, it turns into a duel of rules; with more, the whole-group cards (floor, categories, the toast) really shine.

05How is it different from Kings Cup?

Kings Cup uses 52 cards and ends with the fourth King and the cup in the middle. The Drinking Card Game has 13 cards, one of each value, no cup, and several rules of its own, like the showdown, the story and the toast.

06What happens when the deck runs out?

That round is over. You can shuffle again and keep going (active rules stay in play) or end there and see the game summary.

07How long does a game last?

One trip through all 13 cards goes by fast; with a few rounds, it's usually 15 to 30 minutes.

08How many people can play?

2 to 12. You take turns in the order you're sitting.

09Can I print the rules?

You don't need a PDF: the list on this page has all thirteen cards with their full rules, and you can print it from your browser or keep it open on your phone while you play with a deck.

10Can everyone play on their own phone or over a video call?

Yes. If you create a room, everyone sees the card and the reminders on their own phone, at the same table or long-distance.

11Do you have to drink alcohol to play?

No. Every sip can be water or soda, or swapped for a dare, and nobody has to drink. The site is for adults 18+ only.

12Is it free? Do I need to download anything?

It's free and runs in your phone's browser, with no download and no sign-up.